This is a sample of freelance work that I am currently creating remotely. This work is for a Horror Game currently in production. The client requirements are for low-poly models at around 1000 polys and a texture map of 1024 x 1024. The client gave me total control of all: design, modeling, mapping, and texturing of each object.



Here is some creepy vegetation to add atmosphere to the game. Evil, E-V-I-L mushrooms! Six foot tall mushrooms!